Geo-C-Thru 3.0 | Blender Viewport Focus Extension

Geo-C-Thru 3.0, a complete rebuild for fast, reversible viewport focus.

Geo-C-Thru 3.0, a complete rebuild for fast, reversible viewport focus.

Control opacity, color, wireframes, and in-front display for selected and unselected objects.

Control opacity, color, wireframes, and in-front display for selected and unselected objects.

Built-In, User Library, and This Project preset libraries.

Built-In, User Library, and This Project preset libraries.

Restyle surrounding objects while the active selection remains clear and easy to inspect.

Restyle surrounding objects while the active selection remains clear and easy to inspect.

Component-scoped presets change only the controls they are meant to own.

Component-scoped presets change only the controls they are meant to own.

Apply object colors, cavity, outlines, background, lighting, and projection together.

Apply object colors, cavity, outlines, background, lighting, and projection together.

Ordered Collection Rules use direct references and clear top-to-bottom priority.

Ordered Collection Rules use direct references and clear top-to-bottom priority.

Built-in signature looks provide fast starting points for modeling and presentation.

Built-in signature looks provide fast starting points for modeling and presentation.

Start with nine included looks, then save reusable User Library or project-specific presets.

Start with nine included looks, then save reusable User Library or project-specific presets.

Bypass, Reapply, and Safe Restore keep the normal workflow reversible.

Bypass, Reapply, and Safe Restore keep the normal workflow reversible.

Earlier Geo-C-Thru workflow examples. Presentation artwork and interface shown here predate version 3.0.

Earlier Geo-C-Thru workflow examples. Presentation artwork and interface shown here predate version 3.0.

Earlier workflow example using a dense mechanical character scene. Interface shown predates version 3.0.

Earlier workflow example using a dense mechanical character scene. Interface shown predates version 3.0.

Earlier preset demonstration. Interface shown predates version 3.0.

Earlier transparency and selection workflow on a dense mechanical character. Interface shown predates version 3.0.

Earlier transparency and selection workflow on a dense mechanical character. Interface shown predates version 3.0.

Earlier practical modeling workflow demonstration. Interface shown predates version 3.0

Geo-C-Thru 3.0 is a complete rebuild of my Blender viewport-focus extension.

I jumped directly from 2.1 to 3.0 because the update became a ground-up redesign around Blender's modern extension system. The goal is simple: keep complex scenes visible for context while making the object you are working on immediately readable.

Version 3.0 introduces:
• Built-In, User Library, and This Project preset libraries
• Component-scoped presets and favorite header looks
• Ordered, pointer-based Collection Rules
• Per-viewport shading control and restoration
• Reversible Bypass and Reapply controls
• Safer recovery tools
• Improved performance and modern Blender object support

The extension changes viewport and object-display settings only, so final renders remain untouched.

Requires Blender 4.2 or newer. Tested with Blender 4.2 LTS, 4.5 LTS, 5.0, and 5.2 LTS.

See the full release and download Geo-C-Thru:
https://superhivemarket.com/products/geo-c-thru

Keep the scene visible. Keep the object readable. Keep moving.

Date
August 11, 2026